Enemies ----- Harden against. | Damage you use - ECM they use Angel. -------- EX 62% Kin 22%. | EX Kin -------- paint Blood Raiders - EM 50% Therm 48% | EM Therm ------ neut(!), dis Guristas ------ Kin 79% Therm 18% | Kin Therm ----- ECM Mercenary. ---- EX 50% Therm 31%. | Kin Therm Mordu's. ------ Kin 70% Therm 30% | Kin EM Rogue Drones - All Resist | EM Therm Sanshas ------ EM 53% Therm 47% | EM Therm Serpentis ----- Therm 55% Kin 45% | Kin Therm ----- disr Triglav. ------ All Resist | EX Therm ------ all except ECM
Amarr -------- EM 47% Therm 42% / EM Therm ------ neut(!), disr Caldari ------- Kin 51% Therm 48% / Kin Therm ------ ECM Gallente ------ Kin 60% Therm 39% / Kin Therm ----- damp Minmatar ----- EX 50% Kin 31% / Ex Kin --------- paint
Jam these AMARR: Rad MINMATAR: Lad CALDARI: Grav GALLENTE: Mag
Anomaly to DED class 1-10 (max ship class allowed) Class 1 = Hideaway (Frigates) Class 2 = Burrow (Destroyer class (including T3)) Class 3 = Refuge / Infestation (Cruiser class (except for T3 cruiser)) Class 4 = Den (Battlecruiser class (except for T3 Cruiser)) Class 5 = Yard (Battleship class and T3 Cruiser) Class 6 = Rally Point Class 7 = Port Class 8 = Hub Class 9 = Haven Class 10 = Sanctum